This will also get used for creating or modifying units. name = "" is the name of the division template as it shows up in the template selection. A simple template can be defined as such: The template definition is equivalent to the division_template effect internally. Land units require a template of some sort, which assigns the necessary information. However, if tank equipment types are referenced, such as when a unit is forced to use a certain tank equipment type or starting equipment production includes tanks, this is split into 2 files divided by the No Step Back DLC, with an if statement in the place that loads it deciding whether one should be loaded, such as the following in a country history file: Most commonly, one is used since most definitions don't differ by DLC. The land unit order of battle is usually the one that's loaded with oob or set_oob in country history. If you spot a mistake, please help with fixing it. The internal names for sub-units can be found in /Hearts of Iron IV/common/units/*.txt files, localisation can be checked as well. The load_oob effect can be used to load one mid-game, which will add the information in the order of battle to the current information of the country, creating division templates and units and executing the effects. For the starting state of the country's military, this is done in country history. Optionally, the current focus progress may be included.Įach order of battle must be loaded in order for the units to show up. Traditionally, the starting equipment production is defined in them, using an effect block. The game uses orders of battle to define the state of the country's military.
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